Nov 11, 2016
November 10, 2016 - v1.0.5
- The AI math formula got really complicated and became so fragile that adjusting one parameter broke the other. Instead of taking care of it all by formula, I redesigned the formula from scratch to simplify and added functions to check for important hands.
- As a result of redesigning the formula to address issue mentioned above, the level 1 and level 2 got smarter so adjusted it to think a little dumber for a better game balance.
(1st release on October 26, 2016)