Jun 19, 2016
I think I fixed the Graphics issue that I had in yesterday's patch. I think that the only remaining bugs are that technically the move timer is zero and that might cause the turtle trap glitch to occur more but let's ignore that one for a while cause I'm not a code wizard, like, let's be honest. In the future hopefully I can make it either work on android wear or maybe just stretch to the phone screen size by adding more tiles. Actually, I probably won't make it work on watches because idk how.